WeaknessesThere can be technical hiccups and slow-to-arrive hints that disrupt the flow. Some players felt a few puzzles were less novel; linearity can cause waiting in larger groups.
StrengthsAuthentic, monumental set and a multi-zone experience with strong story drive. Creative, theme-fitting puzzles, great use of space.
SecurityThere are steep, narrow, partly ladder-like stairs that require extra attention. Smaller teams can move more easily and safely through the tight passages.
Level of fearNot horror—more a tense, action-movie vibe. Because of the cartel theme, family sensitivity can be the deciding factor.
Actors' gameNo data on actors. Opinions of the game master are mixed: some praise the help, others found them passive.
Quality of riddlesVaried and in several places teamwork-heavy, fundamentally fair tasks, sometimes relying on memory. Some found a few elements less original, but overall the logic is enjoyable and consistent.
PlotBreak into Escobar’s house, collect evidence, then call the DEA. The story is present throughout as you open up new areas—without spoilers.
Difficulty levelMore like medium-hard, aimed at advanced players, but doable with 2–3 people if hints come at the right time. Due to linearity, larger groups have fewer parallel tasks.
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